Interrupting the code execution :
When you have written some code that is causing an endless loop (or a very long execution) and you want to know what
code is currently keeping the client busy. The easiest way is pressing [Ctrl] + [Break] on the keyboard.
This will stop the code execution and show up a message box: Are you sure that you want to cancel this operation?
If you hold down the [Shift] button on the keyboard while you click at the No button of the message box, the AX
Debugger will be launched exactly at the line of code that was about to be executed. From here you can continue
to step over / into line by line and try to identify the cause of your endless loop.
If breakpoint is sometimes not hit?
Sometimes it happens that a breakpoint is not hit although you are sure the respective code was executed
instead of putting a breakpoint at a line of code insert the breakpoint keyword.
public void executeQuery()
{
breakpoint;
super();
}
How can I get the current X++ call stack?
The static method xppCallStack() of the xSession Kernel class returns the current X++ call stack://...
Info(con2str( xSession::xppCallStack() ));
//...
How can I see the call stack that resulted in X++ exception?
When you run into an exception that is showing up in the InfoLog usually double clicking at the error brings you to
the line of code where the error was raised.Sometimes knowing the line of code where the error was raised is however
not good enough as the individual call stack is what you need to know. Putting a breakpoint at the line of code where
the exception was raised is helpful, what however if you are in a loop and you don't know what loop iteration results in
the error especially if the error is random?Instead of putting the breakpoint at the line of code where the exception
might be raised, put a breakpoint in the addmethod of the Info class,
e.g. at the line switch (logLevel).
Exception add(
// ...
;
switch (logLevel)
// ...
Info::add is always called when something is written to the InfoLog and since an exception shows up in the InfoLog as soon
as the exception was raised the Info::add method is called and here you will hit your exception
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